The Simpsons Game
I worked as the Dialogue Audio Specialist on this title, editing, mixing, implementing and testing dialogue in game.
The Godfather II
I worked as the Dialogue Audio Specialist on this title, recording, editing, mixing, implementing and testing dialogue in game.
Spore
I worked as an editor on this title, editing creature sounds.
The Sims 2
I worked as an editor and recording engineer on this title, editing “simlish” for maximum implied intent.