The Simpsons Game

I worked as the Dialogue Audio Specialist on this title, editing, mixing, implementing and testing dialogue in game.

The Godfather II

I worked as the Dialogue Audio Specialist on this title, recording, editing, mixing, implementing and testing dialogue in game.

Spore

I worked as an editor on this title, editing creature sounds.

The Sims 2

I worked as an editor and recording engineer on this title, editing “simlish” for maximum implied intent.